[Via NeoGAF]
LocoRoco 2 trailer is predictably adorable
[Via NeoGAF]
LocoRoco 2 official site opens, includes screens
LocoRoco sequel already 75% done
According to Kouno, the game will retain the same simplistic charm of the original. "We've tried our best not to change the core gameplay too much," he says. "We're being careful to keep it from getting too complex, and in addition to that, we're putting in lots of new features for people who played the first game to enjoy." But, expect new moves, such as the ability to go underwater and the ability to bite things.
Will we get to play it at E3? We hope so. Sony plans on showing new PSP games at E3, undoubtedly. This would be an ideal candidate.
LocoRoco 2, Patapon 2 both revealed in this week's Famitsu
Now now, don't worry folks; we're sure both titles will make State-side appearances soon. We're positively sure we're going to be seeing these titles at E3 this weekend. Stay tuned to PSP Fanboy, we'll have something up soon that'll help prepare you for all the exciting, upcoming E3 goodness.
New LocoRoco demo is not-so-new

New Christmas LocoRoco demo incoming?
LocoRoco team looking for new recruits
[Thanks, Joe! Via Team ICO Gamers]
LocoRoco sequel for PSP definitely coming
The full interview will arrive on Joystiq later this week.
Failure didn't stop LocoRoco dev from trying
It looks like Kouno-san's persistence paid off ultimately, considering the dedicated following the PSP platformer has. Considering his success, Kouno will continue making games in the vein of LocoRoco. According to Next Generation, his future games will also be "peaceful," going against the increasingly popular trend towards violent games. He also added, "In the future, I want to invent new gameplay using physical calculations and crowd AI."
Tilt the world and move a blob -- a LocoRoco clone
Blobular takes stealing ideas to a whole new level: not only does it feature copycat game design, it doesn't even do it very well. They say mimicry is the best kind of flattery ... but what if it's this bad?
[Via PSP-Vault]
Loco Roco's Tsutomu Kouno wants a world united (in games)
You may have missed this one. At the time of writing, less than 20 people have seen this seen this excellent video interview with Loco Roco's Tsutomu Kouno. It's a fairly lengthy feature, clocking in at over 9 minutes. However, it provides some excellent insight into game design. One of the key points Kouno focused on was the international gaming community, and the reluctance of Japanese gamers to try Western games, and vice versa. (Of course, the recent success of Grand Theft Auto in Japan suggests a changing attitude.)
Be warned, though -- the interview can be a little too telling. I mean, did we really need to know his blood type? (Spoiler alert: it's A.)
Download Video for PSP
Access m.pspfanboy.com from your PSP internet browser to download.
Designer gives inspiration for LocoRoco, hints at sequel ideas
LocoRoco was the first game he worked on alone and wasn't initially approved on its first or second presentation. Only when a demo was shown on the third attempt did LocoRoco's approval come through. We can only imagine how frustrating those attempts at describing game play would have been on a mere PowerPoint presentation. As far as the sequel is concerned, Tsotomu Kouno said the sequel would contain, "new game play based on physical calculation and crowd AI" amidst other surprises. Ideally, the "use of color and music" is the central focus for the series, attempting "to create the fun and dramatic atmosphere of a live musical." Sounds great, as long as we don't end up playing Chicago: The Game Based on The Movie Based on The Play. Personally, we welcome new ideas, but prefer more the same game play that made LocoRoco so unique. It it ain't broke, don't fix it, right?
Adorable LocoRoco trading toys

PSP Fan Art Fridays: LocoRoco

Do you want to share your PSP-related fan art? Send us an e-mail. A new piece of fan art will be shared every Friday.
LocoRoco may be getting a bit old, but love for the title certainly hasn't diminished. With new demos constantly coming out as well, new fans are always coming into the fray. Because of this, I've chosen the above LocoRoco fan art that was made by Blackmago. I've always appreciated illustration that uses clay, and so that makes me doubly enjoy Blackmago's work. The image looks good enough to be official game art and Blackmago certainly captured the playful innocence of LocoRoco. Hit up his deviantART account to see his other amazing gaming influenced art.
New LocoRoco downloadable demo

1. Download the demo EBOOT file.
2. Connect your PSP to your computer using a USB cable.
3. Go to the PSP/GAME folder.
4. Create NPJG90002 folder.
5. Copy EBOOT file into the NPJG90002 directory.
Check out our new demos site:
demos.pspfanboy.com


















